Computer graphics are more cinematic, as withMarvels Spider-Man, where the developerswanted to create a playable superhero movie.

Sometimes I feel like [the games] capture more than the movies are capturing, LuddingtontoldEW.

For Nelson, this doesnt necessarily mean replicating the movie-watching experience or chasing after the juice of Peak TV.

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Rockstar Games

Cinema and TV are a passive viewing experience, he explains.

Red Dead Redemption 2is a prequel to the first.

We meet them guiding their caravan through a volatile blizzard in search of shelter.

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Rockstar Games

Pitches for aRed Deadsequel came in during production of the first game.

Earlier this year, the devs at Quantic Dream experimented with a choice-driven concept inDetroit: Become Human.

Its easy to get lost in a seemingly endless world with so many choices and lush graphics.

Everything seems to hinge on the technology.

It came down to, as Nelson says, the increase we had in memory.

More memory means a consumers hardware can handle the higher quality.

But we couldnt really get back down to the foundations of our systems and rework them.

With the additional memory, we really exploded on this game.

Besides the graphics and engine enhancements was memory for animation.

you might run things a lot longer, but they all need to be created by hand.

Against the abundance of high-quality games,Red Dead Redemption 2still feels unique.

Although, this game still flaunts a massive map.

Nelson doesnt even know how long it would take for Arthur to walk it on foot.

He just laughs at the thought.

Probably some crazy person has.

I think certainly on horseback people have done it.

Red Dead Redemptionwill be available on Playstation 4 and Xbox One this Friday.